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A Cup of JoeA Cup of Joe

Observations, rants, and musings by Joe Siegler.

  • About Me
  • TV Marathons
    • Doctor Who
    • Star Trek TOS
    • Star Trek TAS
    • Star Trek TNG
    • Star Trek DS9
    • Star Trek VOY
    • Star Trek Continues
    • Blake’s 7
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    • Chef!
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Blog Archives

Colored Vinyl

  • Posted on February 6, 2021December 14, 2022
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  • 15 minute read
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Last year, just as the pandemic got started and we were all locked in, I did something I haven’t done since the early 80’s. I bought a record player. Somewhere around 1988 I stopped with records completely, as I got my first CD player in Dec 1987, and I was mostly into cassettes then due […]

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Human Feel

  • Posted on November 26, 2020December 14, 2022
  • One comment
  • 3 minute read
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On the surface this is a music post, but it really isn’t. It’s about human emotion and feelings. Before I get to that…

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My Story of 3D Realms / Apogee Part VIII

  • Posted on November 2, 2020April 17, 2025
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  • 18 minute read
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This is Part 8 of 8 of my History of 3D Realms / Apogee series.  When originally published, it was a single post, but over time WordPress ended up not liking a post that was 33,000 words long.  This segment covers from 2015 until the article was originally published in late 2020. 2015 also had […]

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My Story of 3D Realms / Apogee Part VII

  • Posted on November 2, 2020April 17, 2025
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  • 19 minute read
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This is Part 7 of 8 of my History of 3D Realms / Apogee series.  When originally published, it was a single post, but over time WordPress ended up not liking a post that was 33,000 words long.  This segment covers 2011-2014. Duke Nukem Critical Mass Release Date: 8 Apr 2011 This is a game […]

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My Story of 3D Realms / Apogee Part VI

  • Posted on November 2, 2020April 17, 2025
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  • 9 minute read
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This is Part 6 of 8 of my History of 3D Realms / Apogee series.  When originally published, it was a single post, but over time WordPress ended up not liking a post that was 33,000 words long.  This segment covers 2006-2010, and the downfall of “my” version of the company. 2006 – Once again, […]

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My Story of 3D Realms / Apogee Part V

  • Posted on November 2, 2020April 16, 2025
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  • 11 minute read
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This is Part 4 of 8 of my History of 3D Realms / Apogee series.  When originally published, it was a single post, but over time WordPress ended up not liking a post that was 33,000 words long.  This segment covers 1998-2005. 1998 was the first of the really slow years.  We had just a […]

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My Story of 3D Realms / Apogee Part IV

  • Posted on November 2, 2020April 16, 2025
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  • 22 minute read
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This is Part 4 of 8 of my History of 3D Realms / Apogee series.  When originally published, it was a single post, but over time WordPress ended up not liking a post that was 33,000 words long.  This segment covers 1995-1997. 1995 was a historic year, was the first game released under the 3D […]

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My Story of 3D Realms / Apogee Part III

  • Posted on November 2, 2020April 15, 2025
  • One comment
  • 26 minute read
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This is Part 2 of 8 of my History of 3D Realms / Apogee series.  When originally published, it was a single post, but over time WordPress ended up not liking a post that was 33,000 words long.  This segment covers 1992-1994 1992 is the year when Apogee exploded with the release of an industry […]

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My Story of 3D Realms / Apogee Part II

  • Posted on November 2, 2020May 16, 2025
  • One comment
  • 18 minute read
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This is Part 2 of 8 of my History of 3D Realms / Apogee series.  When originally published, it was a single post, but over time WordPress ended up not liking a post that was 33,000 words long.  This segment covers 1988-1991. The true release dates of these 1988 releases is lost to time.  None […]

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My Story of 3D Realms / Apogee Part I

  • Posted on November 2, 2020April 14, 2025
  • 6 comments
  • 20 minute read
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NOTE: This article is spread out over 8 pages.  It used to be one, but it grew too large – WordPress doesn’t like single articles that are over 30,000 words long.  There are navigation arrows at the bottom of each of the pages of this story.  Make sure and check ’em all out. Those who […]

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