Those of you who have followed my stories about my days at Apogee/3DR will know one of my friends then was the late William Scarboro. He died of an asthma attack at age 31. That was really sad, and whenever I turn my thoughts to the past, I’m sad about that. I wish my old friend was with us now, could use one of William’s patented belly laughs. But that’s not why I’m writing today, I wanted to write a note about his mother, Pearle. [Read more…]
In the earlier years of 3D Realms, when we were known simply as Apogee Software, we were known for many popular games in the scroller genre. Duke Nukem, Bio Menace, Hocus Pocus, Commander Keen, and many others. But today we’re here to shed a little light on the 1993 scroller, Monster Bash. Monster Bash turns 25 years old today, having originally been released on Apr 9, 1993! [Read more…]
One of the last old school Apogee/3D Realms games was released 20 years ago today. On May 13, 1997, 3D Realms released the original Shadow Warrior to the world. The very anticipated next game from the makers of Duke Nukem 3D, Shadow Warrior followed in much the same path as Duke Nukem 3D did. Over the top weapons and action, and an even more over the top game hero.
This article isn’t one that will go into the nitty gritty of game development, just a few fun memories of people, events, and things relative to Shadow Warrior. Here’s a quick look back at the second major Build game we released 20 years ago today. [Read more…]
May 5, 1992. That was a date that forever changed the landscape of PC gaming. That was the day that id/Apogee released Wolfenstein 3D v1.0 – a full quarter century ago. In 2017, not many people need a history lesson on Wolf3D, but it was the 3D shooter that redefined what was possible on PC tech 25 years ago. The public had seen nothing like it, and it took the industry by storm when released. [Read more…]
I’ve written about Rise of the Triad many times on this blog before. I will write about it again. I loved my time working on that game, and I have a ton of fun memories of the people who were on ROTT with me. But that’s not why I’m writing. I’m here to mention a very cool new Youtube video that just came out today about ROTT. Titled “The Story of Rise of the Triad”, it’s a half hour look at the game, where it came from, some of it’s quirks and whatnot.
It was created by Peter Leigh, aka “Nostalgia Nerd”, and I very much enjoyed it. Hell, he’s the first person to do a ROTT look back that went so far as to include a clip from Red Dwarf showing “Sebastian Doyle”. One note about that. The Red Dwarf connection was unofficial. The Doyle was my own addition. As created, Tom called the character Sebastian Krist. I added “Doyle” after the fact. :) [Read more…]
I worked on many titles in my years at Apogee/3D Realms. As I age, I realize things are getting old. I looked over the release list for 1997, and noticed that several titles (a couple of them notable) will turn 20 years old this year. I don’t think I’ll do huge history pieces on all of them, but I’ll definitely say something for sure on at least the first and last ones on the list. :)
This is what turns 20 in 2017:
- May 13th – Shadow Warrior
- May 25th – Duke Nukem 3D Mac
- Nov 16th – Duke Nukem 64
- Dec 8th – Duke Nukem: Total Meltdown
- Dec 12th – Balls of Steel
It just feels like yesterday when I wrote the 20th anniversary article for the original Rise of the Triad. Duke Nukem 3D turned 20 last year. I turn 52 later this year. Where’s time going, dammit?
Several people I have called friends, or have just worked with in some capacity speak in this really awesome documentary on the making of PC Sidescrollers. Several of these games I had a small hand in working on back in the day. One of my all time favorites even gets a mention here, “Monster Bash”.
Check it out – I love LOVE LOVE the history here. When you’ve finished watching, go help support a new sidescroller – Interceptor/3D Realms’ own Rad Rodgers: http://kck.st/2cDwhgk
As has been documented elsewhere on this blog, I worked for Apogee/3D Realms for almost 17 years in the 90’s and 2000’s. I did several things there, but one of the things I did in my earliest days was handle phone support. Back then (which was late 1992/early 1993) we would FREQUENTLY get people who would call up and say “AARDWOLF!” AARDWOLF!” Over the years I’ve told the story several times of what the Aardwolf thing was with Apogee, but I don’t think I ever put it down in blog form before, so here goes…. [Read more…]
Duke Nukem as a character as been part of my personal and professional life for some time. Given today is December 31, 2015, I thought I’d take a moment and look back at the games that meant something to me over the years. There’s been quite a few Duke games, and it’s been now almost five years since the release of Duke Nukem Forever. This isn’t going to be one of my 10,000 word monolithic articles, but I couldn’t let this last day in 2015 pass without taking a look back at an old friend … [Read more…]
Back in 1996, a few things happened in my life. I got married, and my former company released a few games that were fairly notable. The more notable game was “Duke Nukem 3D“, a landmark in PC gaming history. The other game that didn’t get as much attention was Stargunner. Stargunner was notable for it being the final game released under the “Apogee Software” game label – after that, everything from my former company was under the name “3D Realms”. So the final game for my company’s old name held some attraction to me. I liked Stargunner a lot, because it was a shooter game – the kind of game that my company had released a few times in the past before that (those being Major Stryker & Raptor). Wanted to say a few words about Stargunner here.