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A Cup of JoeA Cup of Joe

Observations, rants, and musings by Joe Siegler.

  • About Me
  • TV Marathons
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    • Star Trek TOS
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Duke Nukem Archives

Duke Nukem Forever Atari 2600

I’ve written about Duke Nukem a bunch, but one thing I never did was something I did ages ago – made a functional prototype of Duke Nukem Forever for the Atari 2600.   It was an April fool’s joke I released on the 3D Realms site back in 2003.   The page I released for […]

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My Story of 3D Realms / Apogee Part VIII

This is Part 8 of 8 of my History of 3D Realms / Apogee series.  When originally published, it was a single post, but over time WordPress ended up not liking a post that was 33,000 words long.  This segment covers from 2015 until the article was originally published in late 2020. 2015 also had […]

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My Story of 3D Realms / Apogee Part VII

This is Part 7 of 8 of my History of 3D Realms / Apogee series.  When originally published, it was a single post, but over time WordPress ended up not liking a post that was 33,000 words long.  This segment covers 2011-2014. Duke Nukem Critical Mass Release Date: 8 Apr 2011 This is a game […]

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My Story of 3D Realms / Apogee Part VI

This is Part 6 of 8 of my History of 3D Realms / Apogee series.  When originally published, it was a single post, but over time WordPress ended up not liking a post that was 33,000 words long.  This segment covers 2006-2010, and the downfall of “my” version of the company. 2006 – Once again, […]

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My Story of 3D Realms / Apogee Part V

This is Part 4 of 8 of my History of 3D Realms / Apogee series.  When originally published, it was a single post, but over time WordPress ended up not liking a post that was 33,000 words long.  This segment covers 1998-2005. 1998 was the first of the really slow years.  We had just a […]

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My Story of 3D Realms / Apogee Part IV

This is Part 4 of 8 of my History of 3D Realms / Apogee series.  When originally published, it was a single post, but over time WordPress ended up not liking a post that was 33,000 words long.  This segment covers 1995-1997. 1995 was a historic year, was the first game released under the 3D […]

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My Story of 3D Realms / Apogee Part III

This is Part 2 of 8 of my History of 3D Realms / Apogee series.  When originally published, it was a single post, but over time WordPress ended up not liking a post that was 33,000 words long.  This segment covers 1992-1994 1992 is the year when Apogee exploded with the release of an industry […]

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My Story of 3D Realms / Apogee Part II

This is Part 2 of 8 of my History of 3D Realms / Apogee series.  When originally published, it was a single post, but over time WordPress ended up not liking a post that was 33,000 words long.  This segment covers 1988-1991. The true release dates of these 1988 releases is lost to time.  None […]

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My Story of 3D Realms / Apogee Part I

NOTE: This article is spread out over 8 pages.  It used to be one, but it grew too large – WordPress doesn’t like single articles that are over 30,000 words long.  There are navigation arrows at the bottom of each of the pages of this story.  Make sure and check ’em all out. Those who […]

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    • Duke Nukem

Happy Trails, Duke Nukem!

  • byJoe Siegler
  • Posted on December 31, 2015December 14, 2022
  • One comment
  • 11 minute read
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Duke Nukem as a character as been part of my personal and professional life for some time.  Given today is December 31, 2015, I thought I’d take a moment and look back at the games that meant something to me over the years.  There’s been quite a few Duke games, and it’s been now almost […]

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