Duke Nukem Archives
Duke Nukem Forever Atari 2600
I’ve written about Duke Nukem a bunch, but one thing I never did was something I did ages ago – made a functional prototype of Duke Nukem Forever for the Atari 2600. It was an April fool’s joke I released on the 3D Realms site back in 2003. The page I released for […]
My Story of 3D Realms / Apogee Part VIII
This is Part 8 of 8 of my History of 3D Realms / Apogee series. When originally published, it was a single post, but over time WordPress ended up not liking a post that was 33,000 words long. This segment covers from 2015 until the article was originally published in late 2020. 2015 also had […]
My Story of 3D Realms / Apogee Part VII
This is Part 7 of 8 of my History of 3D Realms / Apogee series. When originally published, it was a single post, but over time WordPress ended up not liking a post that was 33,000 words long. This segment covers 2011-2014. Duke Nukem Critical Mass Release Date: 8 Apr 2011 This is a game […]
My Story of 3D Realms / Apogee Part VI
This is Part 6 of 8 of my History of 3D Realms / Apogee series. When originally published, it was a single post, but over time WordPress ended up not liking a post that was 33,000 words long. This segment covers 2006-2010, and the downfall of “my” version of the company. 2006 – Once again, […]
My Story of 3D Realms / Apogee Part V
This is Part 4 of 8 of my History of 3D Realms / Apogee series. When originally published, it was a single post, but over time WordPress ended up not liking a post that was 33,000 words long. This segment covers 1998-2005. 1998 was the first of the really slow years. We had just a […]
My Story of 3D Realms / Apogee Part IV
This is Part 4 of 8 of my History of 3D Realms / Apogee series. When originally published, it was a single post, but over time WordPress ended up not liking a post that was 33,000 words long. This segment covers 1995-1997. 1995 was a historic year, was the first game released under the 3D […]
My Story of 3D Realms / Apogee Part III
This is Part 2 of 8 of my History of 3D Realms / Apogee series. When originally published, it was a single post, but over time WordPress ended up not liking a post that was 33,000 words long. This segment covers 1992-1994 1992 is the year when Apogee exploded with the release of an industry […]
My Story of 3D Realms / Apogee Part II
This is Part 2 of 8 of my History of 3D Realms / Apogee series. When originally published, it was a single post, but over time WordPress ended up not liking a post that was 33,000 words long. This segment covers 1988-1991. The true release dates of these 1988 releases is lost to time. None […]
My Story of 3D Realms / Apogee Part I
Those who know me (and have read my blog over the years) know that I spent quite some time working for Scott Miller & George Broussard of Apogee Software (later 3D Realms). Was probably the single most fun job I’ve ever had in my life, and to this day, I still wish the old team […]
Happy Trails, Duke Nukem!
Duke Nukem as a character as been part of my personal and professional life for some time. Given today is December 31, 2015, I thought I’d take a moment and look back at the games that meant something to me over the years. There’s been quite a few Duke games, and it’s been now almost […]